Methodology
How LumenFold is designed
LumenFold was built as a browser-first logic game with deterministic chambers and low-friction feedback.
Design principles
- One clear verb. Every chamber is solved by rotating folds, not by juggling hidden mechanics.
- Readable feedback. Energized cells glow immediately, so every click teaches the route.
- Compact but real. The campaign is short enough for a coffee break, but each chamber still demands actual routing logic.
- No false drama. There is no timer, ad wall, or random loss condition.
Engineering choices
- Pure HTML, CSS, and vanilla JavaScript for reliable hosting and zero build tooling.
- Deterministic beam tracing with loop protection so every chamber behaves the same in local and live QA.
- Progress saved only in local storage to keep the product private and lightweight.
- Hand-authored chamber data so the game feels curated rather than procedurally noisy.